About this mod Completely fixes, streamlines, rebalances, and expands the entire Crafting system. Fixed Dovah Luv so it displays properly in inventory & crafting menus. This is not a double-post. Yes. Changed maintenance scripts to increase efficency and remove papyrus log messages. It also makes changes to actions such as wood chopping and mining. Dropping the pouches on the ground will reset them back to the generic version. Fixed silver weapons perk. You have permission to upload and distribute, on nexusmods.com, only those portions of this mod that are required for the translation. Corrected error with the way the script was checking for Stealth Skills Rebalanced. Improving items on the workbench or grindstone will also grant XP. Faction gear is craftable, but only if you complete appropriate quests. Complete Crafting Overhaul has been in my modlist since I saw a post about it here. The assets included in this mod may not be used for commercial purposes or in any mods/files that are being sold for money or distributed behind a paywall (such as Patreon).TRANSLATIONSIf you wish to translate this mod into a language other than English, your translation MUST require that the user download the original file from this page in order to work. Bandoliers and pouches will now sort into the new "Accessories" category if WAF is installed. Copyright © 2021 Robin Scott. This means that light armored characters are forced to invest perks in both sides of the tree in order to craft many of the better weapons. Made a few changes to the mining and wood chopping scripts that should help improve compatibility with other mods. This amuses me to no end. Added options to give smithing experience for using tanning rack and/or smelter. Input materials can be found in the world or purchased from vendors. Complete Crafting Overhaul Remade-Turkish Translation, Complete Crafting Overhaul Remade - Deutsch, Complete Crafting Overhaul Remade - polish translation, Traducao PT-BR de Complete Crafting Overhaul Remade, Complete Crafting Overhaul Remade TRADUZIONE ITA, Chinese Translation for Complete Crafting Overhaul Remade, Complete Crafting Overhaul Remade Castellano, Complete Crafting Overhaul - Weapons and Armor Fixes - Clothing e Clutter Fixes - traduzione italiana, Complete Crafting Overhaul Remade - Breezhome Fully Upgradable Compatibility Patch, COR - Crafting Overhaul Reqtified (CCOR-Requiem), Crafting Cloud Storage DCS_CCO_CACO_iNeed_iNeedDD Integration by Elsys656, Left Hand Rings - Complete Crafting Overhaul Remade Patch, Nifty Compatibility Patch for CCOR and Crafting Cloud Storage, Northern Steel - Expanded Nord Enchants - Overhaul, Pelt Prices Adaptation - Rewarding Hunting, Requiem - Ancient Artifacts Compilation Patch (WIP), Requiem - The Book of UUNP Patches for Behind the Curtain, Requiem 1.9.x - Velexia's Animals Reqtificated, Skyrim Redone - Complete Crafting Overhaul Remade Patch, Smithing Perks Overhaul - Remade and Updated, http://forums.nexusmods.com/index.php?showtopic=1355223. Copyright © 2021 Robin Scott. The powerful open-source mod manager from Nexus Mods. You may opt-in to earn donation points for any mods (patches, translations, etc) that use my work, provided you've adhered to the permissions and terms of use as stated above. Apparently. [A MOD REQUEST] Smithing Overhaul / Redesign So bear with me… this is less of a request and more of an attempt to get feedback from fellow Skyrim enthusiasts, about an … Fixed issue with custom bandolier enchantment settings not perserving across saves. * The Dawnguard add-on changes this description to \"Can create Dragon armor and Dragonbone weapons at forges, and improve them twice as much\". Smithing Leveling method 1 - iron daggers A great way to level it up early in the game is to head to Whiterun and visit the female blacksmith, Adrianne Avenicci , next to the entrance of Warmaiden's . So much more fun than vanilla. Guild Master, Nightingale, and Dark Brotherhood armors now use dark and red leather. Staves of Skyrim is a staff overhaul mod that adjusts the way staffs work in Skyrim, as well as adding some beautifully detailed new staves to the game. Eliminated the redundancies in the Bandolier, Bag and Pouch recipes. ... Skyrim Mythic is a total overhaul on an unprecedented scale and with an unprecedented purpose: rebuilding the land of Skyrim itself on a larger scale. ReaperOz [author] Jan 14, 2018 @ 3:19am Updated "Modified Vanilla Perk Tree" with the changes that WACCF v2.0 makes to the Advanced Heavy Smithing and Advanced Light Smithing perks. Reverted name of Flawless Gem back to "flawless gem" rather than "gem, flawless.". Just skip it, unless it comes back. Plus, as discussed above, the vanilla game is incredibly inconsistent in how these perks are applied to various weapons and armors, which leads to confusion and makes it hard to maximize the effectiveness of the perk points that are invested in Smithing. Do you feel like smithing in Skyrim is just a bit broken, or otherwise underwhelming? It should now be working properly. Added missing textures for Guild Master's Alt Hood. Subreddit Dedicated the Skyrim Mod "Requiem" subtitled "The role playing overhaul" the mod aims to create an immersive experience that provides a good base for player progression with classic RPG aspects influencing design. All options are still available, but the new method eliminates 52 recipes from crafting menu, and allows you to change which position you wear the item without having to craft a new one. 22.3k Added a new alternate Smithing XP formula (see article on mod page for more information). We The Players Winners - November/December. Fixed MiningOreScript so mining experience works properly. Unsubscribe ... yeah skyrim special addition is all the dlc's with the added "special Features" for the same price as when skyrim was first released.You can't have SE without all the dlc's. Smithing temper algorithm overhaul? Staves now come in heavy and light variants, as well as magic and defensive. Fixed a handful of MCM settings which were getting reset after the first reload. You have permission to upload and distribute, on nexusmods.com, only those portions of this mod that are required for the translation. Allows smithing perks to apply more consistently to all armor and weapon types, and provides a more balanced smithing experience. ' Simply put - I didn't like choosing between Smithing Perks Overhaul perks and Ordinator perks for smithing. Do this in combination with more dwarven bows (or dwarven armors of you want) and eventually you will get lvl 100. Added option to allow basic steel crossbows & bolts to be distributed throughout the world (vendors will have them, as well as guards and imperials). Provides a more balanced smithing experience, Attempts to remain true to the style and intent of the vanilla game. Tweaked some of the stats and crafting requirements for Jaysus Swords. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Also removed bandoliers from several Loot lists where they had mistakenly been placed. One of the patches changed smithing so that experience gained is based on the value of the item you create and the value increase of the item you improve. Added bulk recipes for leather strips, ingots, and torches. Added breakdown recipes for Dawnguard faction items. Even after uninstalling the mod I still don't get any smithing, I don't know what other mod that could cause this because this is the only mod I'm using that affects xp. Load Smithing Perks Overhaul AFTER Weapons Armor Clothing & Clutter Fixes. Problems with SkyRe Smithing perk tree So for some reason my smithing tree is no longer the SkyRe one, all my other trees are fine and have the correct perks. Added bulk recipes for hearthfire building materials (iron fittings, hinges, locks, nails). For questions or to seek additional permissions, contact the author at [email protected], This author has not credited anyone else in this file, This mod is opted-in to receive Donation Points. Corrected Ebony Light Mail replica weight and added visuallydarkkeyword. Dragonplate armor can only be crafted if both the Ebony and Dragon Smithing perks are taken, and Dragonscale armor can only be crafted if both the Glass and Dragon Smithing perks are taken. Added the ability to craft unenchanted staffs at the forge. Stalhim weapons can only be crafted if the Glass perk or Ebony+Eleven perks are taken (but can still be tempered with either glass or ebony). When the player equips one, they can then choose where to equip it. Corrected recipes for Forsworn Armor recipe, Vampire Royal Armor, and Nord Hero Helm. Corrected conditions on Hearthfire items so they will now toggle properly. Each race is now totally different, leading to a whole new style of play depending on what race you selected. Raising Smithing Whenever you craft an item, you'll gain Smithing experience proportionate to the value of the item. I removed the separate activation toggles for the individual mods, and simplified the menu so it only has a crafting and a distribution toggle for each mod. Completely reworked the way CCO handles the Integrated mods. Corrected Boiled Cream Treat recipe so that it no longer requires the Hollyfrost Farmhouse key. Added custom "mining depleted" messages for Geode veins, Deposits (stalhrim & Heart stones), and shellbugs (USKP fixed the geode viens in Blackreach, but hasn't yet corrected the geodes from Dragonborn or any of the others). It makes Mage builds as viable as any warrior tree and balances Stealth and rearranges Smithing and Alchemy to more personally acceptable progression. Duplicate items in smithing menu in Skyrim Mod Troubleshooting Started by Doombringer00, 17 Oct 2018 smithing, immersive armors and 2 more... 2 replies; 723 views; incognito793 ... 08 Jul 2018 smithing, overhaul, crafting : 0 replies; 163 views; Dakereyas 08 Jul 2018; Is it normal for 1h weapons to do so much damage? From Nchuand-Zel alone (the ruins under Markarth) you can get 391 Dwarven Metal Ingots worth of resources.